Aero Handbook: Difference between revisions
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==Computation Fluid Dynamics (CFD)== | ==Computation Fluid Dynamics (CFD)== | ||
Oooooh boy, aren’t you excited to run your first CFD! First off pal, you don’t “run a CFD”, you run a sim, so that’s strike one. So you don’t use up your other two strikes and blow up our sim computers, here’s some detailed instructions on our CFD environment setup, automation, and use. Below is a workflow of the process used in completing a CFD simulation. In red are the parts that are not currently automated by the sim queue. | Oooooh boy, aren’t you excited to run your first CFD! First off pal, you don’t “run a CFD”, you run a sim, so that’s strike one. So you don’t use up your other two strikes and blow up our sim computers, here’s some detailed instructions on our CFD environment setup, automation, and use. Below is a workflow of the process used in completing a CFD simulation. In red are the parts that are not currently automated by the sim queue. | ||
[[File:CFDWorkflow.jpg | 400px | center]] | |||
===“Pre-processing” (Geometry Preparation, Meshing, Physics Setup)=== | ===“Pre-processing” (Geometry Preparation, Meshing, Physics Setup)=== | ||
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#Sharp Edges: Avoid geometry with any sharp edges. The rule of thumb in this case is not to create an edge that has a thickness of '''less than two millimeters'''. If that sounds like a lot, go outside to whatever car is in shop now and measure the thickness of the trailing edge. Not only are sharp edges impossible to achieve on car, they cause issues with the mesh. More gory details in the mesh portion of this section, but in layman’s terms your surface will become a big grid, and when the grid is touching (like at a sharp edge) bad math things happen and your sim gets sad. | #Sharp Edges: Avoid geometry with any sharp edges. The rule of thumb in this case is not to create an edge that has a thickness of '''less than two millimeters'''. If that sounds like a lot, go outside to whatever car is in shop now and measure the thickness of the trailing edge. Not only are sharp edges impossible to achieve on car, they cause issues with the mesh. More gory details in the mesh portion of this section, but in layman’s terms your surface will become a big grid, and when the grid is touching (like at a sharp edge) bad math things happen and your sim gets sad. | ||
#Closed Surfaces: Either one of two types of bodies should be used inside of a CFD simulation. Solid bodies work well, as they will behave as just that, a surface with a closed-out region. The second type is a surface that has either been thickened or closed entirely. '''Do not''' use a lone surface body in a CFD sim. This essentially acts as a really long sharp surface. You can check if your surface is closed if you are given the option to make it a solid body when you knit the final part together. | #Closed Surfaces: Either one of two types of bodies should be used inside of a CFD simulation. Solid bodies work well, as they will behave as just that, a surface with a closed-out region. The second type is a surface that has either been thickened or closed entirely. '''Do not''' use a lone surface body in a CFD sim. This essentially acts as a really long sharp surface. You can check if your surface is closed if you are given the option to make it a solid body when you knit the final part together. | ||
#Export Type: Export your parts as '''parasolids (.x_t)'''. Our software reads these geometry files best. STEP files may also be used. | #Export Type: Export your parts as '''parasolids (.x_t)'''. Our software reads these geometry files best. STEP files may also be used. | ||
=Manufacturing Methods= | =Manufacturing Methods= | ||